Arma 2 Beta Patch Testing Benachrichtigung!

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Re: Arma 2 Beta Patch Testing Benachrichtigung!

Beitragvon Sudden Death am Freitag 5. Februar 2010, 19:31

ARMA2 Beta Patch Build 63826

Link:
ftp://downloads.bistudio.com/arma2.com/ ... _63826.zip

Changelog:
Code: Alles auswählen
   [63164]  Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.
   [63126]  Improved: AI airplane now aiming at the ground targets using rudder as well.
   [63126]  Fixed: Some AI airplanes oscillated sideways when flying slow.
   [62888]  Fixed: Improved helicopter aiming with unguided rockets.
   [62868]  Fixed: AT/RPG soldiers often missed targets.
   [62700]  Fixed: Spatial weapon sounds
   [62687]  Fixed: 3D resolution now maintained correctly when Alt-Tabbing.
   [62627]  Improved: "Invalid crew" config error no longer exits to desktop.
   [62533]  Fixed: The voice over net speech was often delayed more than required.
   [62532]  Fixed: The voice over net speech was often delayed more than required.
   [62492]  Fixed: Window size/position was not stored after a change.
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Re: Arma 2 Beta Patch Testing Benachrichtigung!

Beitragvon Sudden Death am Donnerstag 20. Mai 2010, 17:48

ARMA2 Beta-Patch Build 70644

Link:
ftp://downloads.bistudio.com/arma2.com/ ... _70644.zip

Changelog seit 63826:
[70582] Improved: Increased dynamic cloud layer visibility.
[70493] Fixed: Shadow artifacts visible on some windows while moving.
[70439] Fixed: Transient z-fight-like shadows artifacts while zooming.
[70372] Fixed: AI vision was too good on moonless nights.
[70198] Fixed: Steam Overlay used during loading screen no longer disabled the keyboard.
[70192] New: Parameter exThreads=N to control extra threading. Following values of N are currently supported: 0 = no extra threads, 1 = file operations, 3 = texture loading
[69714] "enablesimulation" fixed on dedicated server
[69683] VoN volume slider
[68990] Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.
[68694] Reduced parallax map artifacts on sloped terrain.
[68157] HDRPrecision 16 or 32 respected when users selects it and card supports it.
[68030] MP: Changed bandwidth estimation defaults as almost all players use broadband connection.
[67312] Fixed: AI is now able to take off with Camel airplane addon.
[67033] Improved AI airplane landing from very high altitude.
[66997] Optimized: Grass not rendered when flying high and fast, should reduce stutter.
[65703] New: Units report when reloading in combat situations.
[65703] New: Units report when throwing grenades in combat situations.
[65679] Fixed: AI Units called "covering" repeatedly while reloading.
[65656] "Cover me", "Covering" was often told repeateadly after busy radio channel periods.
[65605] Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.
[64561] New: Scripting function hideObject.
[64056] Fixed: Shining glasses on head preview in "edit player" menu.
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Re: Arma 2 Beta Patch Testing Benachrichtigung!

Beitragvon Sudden Death am Freitag 28. Mai 2010, 11:47

ARMA2 Beta-Patch Build 70951

Link:
ftp://downloads.bistudio.com/arma2.com/ ... _70951.zip

Changelog:
[70817] Fixed: Crash while rendering some custom worlds, e.g Schmalfelden
[70793] Fixed: Character animation jerky after a unit disembarked a vehicle (http://dev-heaven.net/issues/3116)
[70790] Fixed: Fps stayed low after spawning and deleted many units. See http://dev-heaven.net/issues/5147
[70663] New: Weather config values "size" and "height" for better control over the cloud layer. Default values: size = 1.0; height = max(bright,0.6)
[70661] Improved: File handle management when more then 448 pbos are present is now more efficient.
[70651] Improved: Increased limits to prevent "Too many virtual memory blocks requested" error.
[70650] Fixed: Crash possible when loading map with older binarized format (pre 20, e.g. Schmalfelden).
[70646] Fixed: Some objects were shortly "flashing" while changing LODs.
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